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Battle Mechanics
The battle system will use a true rock paper scissors format to dictate what percentage of damage you can do:
What does this mean? A unit type that has an upper hand over another unit type will do 100% of capable damage during an attack. If your oponent has Swordmen it would be wise to send Archers. It would be unwise to send Pikemen since Swordsmen have the upperhand against Pikemen, and they will have the most damage inflicted upon them and then when they attack only be able to inflict menial damage themselves (around 25% of capable damage). Morale We have removed morale from the game. Consequently, the Bishop premium feature will let your Loyalty increase at an additional 40% per city where it had used to be an increase of 20% of your Morale. Loyalty Kingdoms now have a factor called "Loyalty". Each Kingdom starts out with a Loyalty of 100%. To take over a Kindom you must now get that Kindom's Loyalty down to 0%, kill all of the units of that Kingdom while having an heir in your army. To reduce the Loyalty of a kingdom you must successfully attack a Kingdom and the army must have an heir in it. The Loyalty of a Kingdom is now available in the tooltips when you hover Kingdoms. In addition, Battle Reports will list the current Loyalty of the defending Kingdom along with the Loyalty deductions that have taken place during battle. The Loyalty of a Kingdom will rebuild at a rate 1% x the level of your castle. Heirs The function of heirs has changed. You no longer need to rank or "crown" your heirs. The sole purpose of the heir is to act as a diplomat when you send your army into battle to a. reduce Loyalty of the Kingdom and b. to be able to take that Kingdom once the requirements have been met. When you include the heir in your army during battle he will work to reduce the loyalty of the kingdom you are attacking. He can reduce the loyalty 20% upon each successful attack. Battle Points in Reports We are now showing Battle Points earned per unit in the reports. |
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I see the Beta 1 is on the board but closed. When will it be ready to play?
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